Thursday, July 19, 2012

Cosmic Dungeon Update

So, we decided to give this feature a shot.
So far, we have made the first floor(yes, the dungeon is divided by floors), and we're developing the second.
We are going to try to make 3 levels.

Post a comment down below with what you think!

Thursday, July 12, 2012

HURRRRRR Interruptions!

As you may know, I was on a vacation. WAS. Why? Well, because responsabilities have taken over me, and these responsibilities, I can't take them back.

So far we have the attacks for the players that will be available at the demo, and polished enemies so you could "enjoy" fighting them.

What are we working on now? Well, we're working on a sidequest just for you guys!

But it's not really necessary to do this side-quest for the demo, but since you guys waited so much, we want to reward you with something you will have fun with!

I hope we can get back working on this in a more steady and smooth way, so we can bring you guys what you've been waiting for!

Wednesday, July 4, 2012

Winged Enemies

As you might know, there are winged enemies in the Mario universe. And for this fangame, we're going to implement them. The only tweak we're changing is, that when you jump over an enemy the enemy doesn't fall down like  in Mario games. The enemy will only fall if it has half of its original life. This tweak was made because we made a variety of attacks for the winged enemies so far and we want the player to enjoy and see those attacks.